Products related to Language:
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Language Curriculum Design
Now in its second edition, Language Curriculum Design describes the steps involved in the curriculum design process, elaborates and justifies these steps, and provides opportunities for practising and applying them.Crystal-clear and comprehensive yet concise, the steps are laid out at a general level so that they can be applied in a wide range of particular circumstances.Updated throughout with cutting-edge research and theory, the second edition contains new examples on curriculum design and development and expanded attention on environment analysis, needs analysis, and programme evaluation.The process comes to life through plentiful examples of actual applications from the authors’ experience and from published research.Each chapter also includes tasks that encourage readers to relate the steps to their own experience, and case studies and suggestions for further reading. Combining sound research/theory with state-of-the-art practice, Language Curriculum Design is widely applicable for ESL/EFL language education courses around the world.
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Fruits, Vegetables and Food in French - Coloring While Learning French - Language Books for Grade 1 Children's Foreign Language Books
Yes, even first graders can be taught French! Of course you cannot dive in directly into sentences.You'll have to start with commonly spoken words. In this case, you'll get started with food. How do you say apple in French? Potato? Pizza? Open this workbook to find out. Oh, and don't forget to have a colorful time while you're at it!
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Pattern Language for Game Design
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design.Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. AuthorChris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University.He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice.Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study.In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs).An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
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Postures: Body Language in Art
Examining the body language displayed in works of art is a whole new way of looking at art.The gestures portrayed can reflect the mores of a particular period in history, the customs of a certain culture or a fashion in artistic styles.Exploring these with masterful subtlety, celebrated artist and anthropologist Desmond Morris uncovers fascinating insights about changing social attitudes and conventions through history and around the world, finding surprising similarities as well as now rarely used gestures.Morris selects a number of key gestures, such as the handshake, the pointed foot, or the glove-slap, and groups them by the message they are intended to convey, such as Greetings, Status and Threats.He discusses the previously unconsidered symbolism behind these.What is understood as a gang sign today may have borne a more enigmatic meaning for Botticelli. And what did Napoleon’s hidden hand really mean? Postures: Body Language in Art uniquely combines the author’s expertise in both art and social science, so that even the most familiar paintings are suddenly seen in a new light.
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Why does reading books improve language?
Reading books improves language skills because it exposes readers to a wide range of vocabulary, sentence structures, and writing styles. Through reading, individuals can learn new words, phrases, and expressions, which helps to expand their language proficiency. Additionally, reading helps to improve grammar and spelling as readers encounter correct usage of language in context. Overall, reading books enhances language skills by providing opportunities for practice, exposure to diverse linguistic patterns, and the development of a deeper understanding of language mechanics.
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Which alternative rock indie bands with French-language songs are being sought?
Some alternative rock indie bands with French-language songs that are being sought include Phoenix, a band known for their catchy and energetic music, and Noir Désir, a group with a more raw and intense sound. Additionally, bands like M83, who blend electronic and indie rock elements, and La Femme, known for their psychedelic and surf rock influences, are also sought after for their French-language songs. These bands offer a unique blend of indie rock and French lyrics, making them popular choices for fans of alternative music with a French twist.
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How do I design a cover page for art?
When designing a cover page for art, consider using a visually striking image that represents the theme or subject of the art. You can also incorporate elements such as bold typography, color schemes, and textures that complement the artwork and create a cohesive design. Additionally, think about the overall mood or feeling you want to convey with the cover page and use design elements to evoke that emotion. Lastly, make sure to balance the visual elements and negative space to create a clean and impactful design.
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How do I design a cover page in art?
When designing a cover page in art, consider the purpose and theme of the project or document. Use visual elements such as color, composition, and imagery to create a visually appealing and cohesive design. Incorporate typography that complements the overall aesthetic and effectively communicates the title or main message. Experiment with different techniques and mediums to add depth and interest to the cover page, and don't be afraid to let your creativity shine through.
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The Language of Displayed Art
The Language of Displayed Art, first published in 1994, is a seminal work in the field of Multimodality and one of the few to be entirely dedicated to the analysis and interpretation of works of art.This book explores the "grammar" of the visual arts of painting, sculpture and architecture, proposing that as viewers we simultaneously read three different kinds of meaning in them:what is represented (Representational meaning)how it engages us (Modal meaning)how it is composed (Compositional meaning). The second edition features: two new chapters; an extended discussion of Chapter 5 "Why Semiotics"; and an extended version of Chapter 7 with more illustrations of language forms, discourse norms and genres, as well as non-art visual modes.The book is now accompanied by a CD, created by the author and features a virtual gallery of twenty-eight additional paintings with questions to encourage analysis and interpretation, and model answers to these questions in the book’s appendix.The downloadable resources also include a notebook for readers to record their own observations and ideas. The Language of Displayed Art is an indispensable text for those studying Multimodality, Applied Linguistics, Language and Art.
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Art & Language International : Conceptual Art between Art Worlds
In Art & Language International Robert Bailey reconstructs the history of the conceptual art collective Art & Language, situating it in a geographical context to rethink its implications for the broader histories of contemporary art.Focusing on its international collaborations with dozens of artists and critics in and outside the collective between 1969 and 1977, Bailey positions Art & Language at the center of a historical shift from Euro-American modernism to a global contemporary art.He documents the collective’s growth and reach, from transatlantic discussions on the nature of conceptual art and the establishment of distinct working groups in New York and England to the collective’s later work in Australia, New Zealand, and Yugoslavia.Bailey also details its publications, associations with political organizations, and the internal power struggles that precipitated its breakdown.Analyzing a wide range of artworks, texts, music, and films, he reveals how Art & Language navigated between art worlds to shape the international profile of conceptual art.Above all, Bailey underscores how the group's rigorous and interdisciplinary work provides a gateway to understanding how conceptual art operates as a mode of thinking that exceeds the visual to shape the philosophical, historical, and political.
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Second Language Research : Methodology and Design
Second Language Research: Methodology and Design is a clear, comprehensive overview of core issues in L2 research.Authored by well-known scholars in SLA and supported by a wealth of examples from actual studies and extensive pedagogical resources, this book first introduces students to the key topics and debates in L2 research.It then guides readers step by step through the research process—from basic principles and collection methods through study design and reporting—to the point of being able to conduct their own research from beginning to end.This book is an essential text for students and novice researchers of SLA, applied linguistics, and second and foreign language teaching.Key Features A wealth of graphics, visuals, and exercises in each chapter. "Time to Think" and "Time to Do" boxes within chapters Helpful glossary and subject indexNew to This Edition Substantially reorganized chapters Significantly expanded chapters on qualitative and mixed methods Substantive revised material on computer/technology-based research Spotlights a variety of new software packages and databases, including video-mediated technology and games Discusses the Open Science Movement Expanded coverage of corpora, processing, and psycholinguistics-based research Updated references throughout
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On the Latin Language, Volume I : Books 5–7
Ancient Roman word lore. Varro (M. Terentius), 116–27 BC, of Reate, renowned for his vast learning, was an antiquarian, historian, philologist, student of science, agriculturist, and poet.He was a republican who was reconciled to Julius Caesar and was marked out by him to supervise an intended national library. Of Varro’s more than seventy works involving hundreds of volumes we have only his treatise On Agriculture (in LCL 283) and part of his monumental achievement De Lingua Latina (On the Latin Language), a work typical of its author’s interest not only in antiquarian matters but also in the collection of scientific facts. Originally it consisted of twenty-five books in three parts: etymology of Latin words (Books 1–7); their inflections and other changes (Books 8–13); and syntax (Books 14–25).Of the whole work survive (somewhat imperfectly) Books 5–10.These are from the section (Books 4–6) that applied etymology to words of time and place and to poetic expressions; the section (Books 7–9) on analogy as it occurs in word formation; and the section (Books 10–12) that applied analogy to word derivation.Varro’s work contains much that is of very great value to the study of the Latin language. The Loeb Classical Library edition of On the Latin Language is in two volumes.
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Which German-language books do you recommend?
I recommend "Die Verwandlung" (The Metamorphosis) by Franz Kafka for its exploration of existential themes and unique narrative style. Another great German-language book is "Der Vorleser" (The Reader) by Bernhard Schlink, which delves into complex moral questions and the aftermath of World War II. Lastly, "Siddhartha" by Hermann Hesse is a timeless classic that follows the spiritual journey of a man seeking enlightenment.
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Are there books to learn bureaucratic language?
Yes, there are books available that can help individuals learn bureaucratic language. These books often focus on the specific terminology, jargon, and writing style commonly used in bureaucratic settings. They can be useful for those looking to improve their communication skills in a professional or governmental environment. Some popular titles include "The Bureaucrat's Handbook" by John J. Gargan and "Bureaucratic Language in Government and Business" by Robert L. Scott.
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Where can one buy foreign language books?
Foreign language books can be purchased from a variety of sources. Local bookstores may carry a selection of foreign language books, especially in areas with a diverse population. Online retailers such as Amazon, Book Depository, and Barnes & Noble also offer a wide range of foreign language books. Additionally, specialty bookstores that focus on international literature and language learning materials may have a more extensive selection of foreign language books.
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Which German-language publishers publish books for free?
There are several German-language publishers that offer free books, particularly in the form of e-books. Some of these publishers include Project Gutenberg, which offers a wide range of classic literature and non-fiction works for free, and OpenEdition, which provides access to academic books and journals in the humanities and social sciences. Additionally, some independent publishers and self-publishing platforms may offer free e-books as part of promotional campaigns or to showcase new authors. Overall, there are various options for accessing free German-language books from a range of publishers.
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